![]() ![]() Fighting games are largely disproportionately held back by bad netcode, which can many times completely kill games lacking an offline scene. This goes double for netcode, the online infrastructure that determines the quality of multiplayer games over the internet. You see, not all fighting games are created equal. And sadly, unlike other competitive video games, going online usually isn’t the best option for serious fighting game events meaning all major tournaments and local events on hold. ![]() For a group of players so reliant on in-person interaction for the highest possible quality for both viewers and those involved, having something completely throw that to the wayside like a global pandemic puts an understandable damper on things. 2020 and COVID-19 brought about an unthinkable time in the fighting game community. ![]()
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